Douglas Hickmore
Principal Product Designer
In my career I have enjoyed working on a diverse range of games, products and apps spanning various design disciplines. From 3D modelling detailed game assets for Micro Maniacs (a much loved Playstation game) to leading a team of UI designers and developers to fulfil the ambitions of a disruptive online poker and casino operator. This has rewarded me with extensive experience of working in multidiscipline development teams and an excellent appreciation of how to get the best results - from myself and from others.
As a passionate, thoughtful designer I understand the importance of putting the user first and strive to make their experience as simple, intuitive and enjoyable as possible. At the same time, I relish the challenge of also meeting the needs of the business and understand how exceptional user interface design can make the difference between a failure and the next big hit.
I love designing and developing creative solutions to challenging briefs but I’m just as passionate about leading others to do the same. There are few things as gratifying as building and mentoring a team to success - to become greater than the sum of its parts and to foster a shared passion to be the best.
Experience
Principal Product Designer
PokerStars
2017
Lead UI / UX Designer
PKR Technologies LTD
2005 – 2017
UI Designer
Kuju Entertainment LTD
2004 – 2005
3D Artist / UI Designer
Argonaut Games PLC
2001 – 2004
3D Artist / UI Designer
Codemasters Software LTD
1998 – 2001
Education
Surrey Institute of Art and Design
BA (Honours) Graphic Design – Second Class Upper Division (2:1)
1995 – 1998